I've been wanting to play around with some graphics work for a while now and while I've used Blender for a few renders, I've never sat down and set up a programming environment on my computer. What follows is a short tutorial on how to get started in OpenGL on Windows -- but still using the Linux conventions that I'm familiar with.
As you can tell from a simple WHOIS lookup, I use AWS to host this static website. As it becomes easier and easier to run a DDOS attack, I wanted to prevent substantial costs in the event of one by using Amazon’s CloudFront protection. The added cost was minimal and will potentially save me a lot of headache in the future. I also get the added benefit of replication which means my already small website will be served faster to you!
This tutorial uses a combination of Amazon S3; CloudFront; and Route 53.
Network topology (before the change)
Accessing my website simply used a Route 53 hosted zone which routed requests to a specific Amazon S3 bucket. The bucket was configured for static website hosting by way of bucket policy. This was a relatively simple set up that took minutes. Unfortunately, there’s no way to prevent repeated downloads without checking my bill regularly and pulling the plug if necessary. Additionally, the bucket isn’t replicated across the world meaning that people accessing the website outside the availability zone were subject to a slower initial download.
Network topology (after the change)
While simple usually works, it pays to be diligent against attacks. To strengthen my website against distributed attacks, I created a CloudFront web distribution from the website bucket and then updated Route 53 to point to the web distribution. I now get the added benefit of HTTPS access, DDOS prevention, and IPv6 support. The only drawback is that updates to my site take time to be replicated which fortunately I can configure through the cache timeout.
Let me know if you have any problems accessing the site.